A problem enters.
Something useful leaves.
- 01A problem arrives, usually described as a product.Research
- 02We go to where it happens and watch.Contextual study
- 03The problem is rewritten as a question, in the user's words.Problem definition
- 04Ideas are drawn, including the ones we will not keep.Product design
- 05Something is built early, however rough it has to be.Prototyping
- 06It fails, and the failure is written down.Evidence
- 07Decisions change. The drawing follows the evidence.Iteration
- 08It is engineered to be made, not to be rendered.CAD / Engineering
- 09A vendor we have stood inside agrees it can be built.DFM / Manufacturing
- 10It is tested until it stops surprising us.Field testing
- 11It enters the world, with a repair path already in place.Deployment
- 12Something useful exists that did not exist before.Result